Color2GMS for Aseprite
A downloadable Aseprite script
Color2GMS
is a Lua script for Aseprite that allows you to convert your sprite's colors and palette to Game Maker-compatible hexadecimal values in #rrggbb
, $bbggrr
and 0xbbggrr
formats, as the following data types:
- Plain text list
- Game Maker (Studio 2) style
#macro
- Game Maker (Studio 2) style
array[]
- Game Maker (Studio 2) style
Struct = {}
- Game Maker (Studio 2 and earlier) style
ds_list()
- Game Maker (Studio 2 and earlier) style
ds_map()
It also shows you the hex values of the currently selected brush foreground and background colors.
Download
Download
color2gms_0_3.zip 3.8 kB
Install instructions
What It Does:
Color2GMS
shows your currently selected foreground and background colors in#rrggbb
, by default.- You can export the current sprite's entire palette as a .txt file, listing all colors in the selected data type.
- You must have a sprite selected for the script to work.
Setup:
- In Aseprite, go to
File > Scripts > Open Scripts
Folder. This should open an Explorer window at<Aseprite program folder>/scripts
. - Copy the file
Color2GMS.lua
to this folder and inFile > Scripts
selectRescan Scripts Folder
. - The script should now be available for use.
Instructions:
- While editing a Sprite, select
File > Scripts > Color2GMS
and this will open a new dialog. - Choose the Color Format (
RGB
orBGR
) and Hex Prefix (#
,$
or0x
) to decide how to format the color values. - By default, it will show the color values of the current brush foreground and background color. You can also select arbitrary colors on the two available color pickers. This will not update your currently selected colors.
- You can copy the hex values directly from the text boxes below the color pickers.
- Finally, you can select a file in which to export your palette, and then press any button to export the palette to the specified data type.
- Note: when prompted, you should select the option "Allow Write Access", otherwise the script will fail and not export anything to the file.
In case of a bug, or any other kind of unintentional behavior, feel free to contact me at kidmarscat [at] gmail [dot] com
or leave a comment on the Color2GMS
download page, kidmarscat.itch.io/color2gms
ChangeLog
Date | Version | What changed |
---|---|---|
2024-09 | 0.3 | Total rewrite, allows multiple color formats and data type exports. |
2022-12 | 0.2 | Internal release, expanded with some new but buggy features. |
2020-05 | 0.1 | First Release, extremely basic. |
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