
SnapPalette for Aseprite
A downloadable Aseprite script
SnapPalette.lua is a Lua script for Aseprite that snaps the RGB values of the current sprite's palette.
What it Does:
SnapPalette.luawill snap the color values to either the nearest number, the number rounded up, or rounded down.- If a range of colors within the palette is selected, the script will only affect the currently selected colors. Otherwise, it will affect all colors in the palette.
- You must have a sprite selected for the script to work.
| Status | Released |
| Category | Tool |
| Author | kid marscat |
| Tags | Aseprite, extension, lua, lua-script, mod, script, tool |
Download
Download
snappalette_0_2.zip 2.1 kB
Install instructions
How to install:
- In Aseprite, go to
File > Scripts > Open ScriptsFolder. This should open an Explorer window at<Aseprite program folder>/scripts. - Copy the file
SnapPalette.luato this folder and inFile > ScriptsselectRescan Scripts Folder. - The script should now be available for use.
Instructions:
- While editing a sprite, either select a color range in the palette or leave it as is.
- Go to
File > Scripts > SnapPaletteand selectSnapPalette. - In the dialog box, select the value we will use to snap the colors. Think of it as a grid, but instead of pixels, for colors.
- Select whether we will round to "nearest" (the closest multiple of the value), round up (the next multiple of the value) or round down (the previous multiple of the value).
- Press "apply" to snap the colors.
In case of a bug, or any other kind of unintentional behavior, feel free to contact me at kidmarscat [at] gmail [dot] com or leave a comment on the SnapPalette download page, kidmarscat.itch.io/snappalette
ChangeLog
| Date | Version | What changed |
|---|---|---|
| 2024-09 | 0.2 | Updated to match the latest API; slight fixes and optimizations. |
| 2024-07 | 0.1 | First Release, internal use only |

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